some sought to understand the cause of the Flood, but none could. the water must have come from somewhere, they reasoned, but where could you store enough water to drown the world? and so as time went by they lost interest in that quest, and in time most records of the Flood were lost. all that remained was the Sea.razorborne, Ossia dossier
In 2016, my friend razorborne from the Magic: the Gathering fan site No Goblins Allowed created a fantasy setting called Fleets of Ossia. In this setting, various isles of fantasy creatures wage war for control of the Infinite Sea. I was fascinated by his setting and so helped him create some supplemental materials for it.
Continue reading “Fleets of Ossia (2016)” →
If there are no cards left in your draw pile, you are Suffocating.
Hunter Killer is a 1v1 competitive card game based on submarine combat. The design ethos is that information is both danger and opportunity, and the game is designed to simulate the suspense of a real underwater battle.
I designed the initial rules for Hunter Killer in 2016. Since then, it has undergone playtesting and several rules revisions. I don’t consider it finished, and plan to someday come back and polish it into a Kickstartable product.
I designed the logo for the Magic: the Gathering fan website No Goblins Allowed.
In my spare time during National Service, I made a series of digital paintings based on my setting Solphos, as well as various characters and settings created by my friends from No Goblins Allowed.
Continue reading “NGA Artwork (2014-)” →
Solphos is a fantasy setting inspired by cyberpunk, art deco, and classical European alchemy. It is the setting of my game The Weight of a Soul.
I created Solphos in 2012 as a fan fiction setting for the Magic: the Gathering card game. In Magic, each card set is tied to a particular fantasy setting. In keeping with this tradition, when I designed my homebrew card sets Solphos and Fool’s Gold, I created a fantasy setting for those cards to inhabit.
Later I wrote an extensive setting guide, which became the basis of several other sketches and writing projects, including The Weight of a Soul itself. I’ve listed these other works in the foreword of the setting guide.
A Planeswalker’s Guide to Solphos