Chess Defense is a strategy game that blends chess with tower defense. It was made for an assignment to create a “classic game with a twist.” You can download it from my itch.io page.
Tag: programming
Broken Wings (2018)
This platformer/shooter hybrid was made in collaboration with Shaherfi Sidin for a school project. I was responsible for the gameplay and mechanics of the shooter section (starting at 7:42). I also provided some aesthetic suggestions and helped to merge the two codebases together.
Class Projects for Experimental Interaction (2018)
ADM Defense Commander ’88
I collaborated with three other university students to build this Gradius clone in Processing (Java). I was the main game designer and programmer.
Project proposal and submission
Source code (Processing 3)
The Lost Treasure of Processing Castle
I collaborated with two other university students to build this Wolfenstein 3D clone in Processing (Java). Again, I was the main game designer and programmer.
Project proposal
Project submission and design commentary
Source code (Processing 3)
REWIND (2017)
I made this time-rewinding browser game for a school project.
Pokémon Revolution Red (2013)
Pokémon Revolution Red was a parody of Nintendo’s Pokémon games that cast the player as a ten-year-old communist revolutionary. It was created using the Pokémon Essentials kit for RPG Maker (which has sadly been taken down due to a DMCA).